Software development
Web apps, internal tools and pipelines, built to last well past launch day.
Ask about this →Hire us for one thing or the whole job. It's the same people at the table either way.
Web apps, internal tools and pipelines, built to last well past launch day.
Ask about this →Design, code and art for games. We have shipped titles on Steam.
Ask about this →Hands-on sessions in game dev, 3D and code for schools, studios and meetups.
Ask about this →Game-ready models and asset packs, made to order or ready in our shop.
Ask about this →Mods, tools and tweaks for the games people already love.
Ask about this →Game jams, launch nights and community meetups, planned end to end.
Ask about this →
Brien co-founded Red Rabbit Games and co-created Unsent, released on Steam. He builds worlds in Unreal Engine 5, Substance Designer and Maya, teaches game development, and organizes game jams and dev meetups around Worcester.
Alex co-created Unsent and works on games at Red Rabbit Games. As president of Clark University’s IGDA chapter, he helped revive the club and grow its Game Expo into an event that connects students with working developers.
Game-ready 3D packs we made for our own projects, plus the mods we couldn't stop tinkering with.
Tell us what you're making. We reply within a couple of days, usually with questions and a rough plan.
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